Opposable Games: We went to the Untied Unity Conference, here's what we thought
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We went to the Untied Unity Conference, here's what we thought

Posted 2014-09-19 15:36:08 by Lukas Roper

I went to Untied a bit unsure what to expect! Untied was created because of the lack of an official Unite conference in the UK and Byron and Mitch did a fantastic job of organising a conference to fill in that void. Held in the very swanky UKIE offices in London, it was a bit of a trek for Dave and I, but definitely more than worth going.

I was given the exciting opportunity to speak at the conference as well! I had submitted a brief to Byron thinking that it would be overlooked, as my time in the industry has been vastly shorter than most, but to my surprise I was offered a ten minute slot! I felt very nervous when I stepped on stage but my talk largely went to plan and I really enjoyed it. It was a really great opportunity to introduce myself outside of the Bristol games development scene so thanks again to Byron for giving me the opportunity.

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The other talks were also excellent. Helana Santos showed LA Cops and her programming tricks including how they made destructible objects. Andy Touch showed Unity 5 off practically leaving my mouth salivating. Louise James explained the process of submitting a package to the asset store and much more. And I also met lots of familiar and new faces so it was a great experience overall!

I would offer to share my presentation online except for the fact my slides are just images but if you want to hear anything about the presentation, tweet me!

Lukas Roper

@LukasRoper

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